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Rebuild: Gangs of Deadsville Wiki
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== Tradeoff Perks == {| class="wikitext" border="1" |- | '''Addict''' | Regular user of the drug Bath Salts, +1 Defense. (Bad things may happen if bath salt runs out?) ''(While the idea of paying for extra defense (once you can afford it) may look appealing at first glance keep in mind that your subsequent maps might leave you without any means to purchase more drugs, and even when the option is available the cost can be devastating early on. So the most sensible course of action is to avoid the drug use just to make sure that none of your persistent team members catch the addiction.)'' |- | '''Brave''' | +1 defense, but may take the hit for another survivor. |- | '''Coward''' | Less likely to be injured, but -2 leadership |- | '''Cultist''' | Follower of The Chosen Ones, +10 Happiness ''(Note: Cultists on Kill Zombies missions have a random chance to abandon their mission, lose happiness, and take mandatory time off because killing zombies goes against their religion. Also cultists sometimes choose to "join the chosen ones". They can even outright die as a part of an event (ritual suicide in the form of getting eaten by zombies). Worse yet, anyone stacked with a Cultist is likely to become a Cultist. AVOID THIS PERK LIKE THE PLAGUE THAT IT IS! Isolate any unfortunate victims (NEVER stack them with anyone), BAN the cult as soon as an option becomes available and destroy the cultists faction. You really really, really, REALLY don't want one of your persistent team members to catch this.)(Note: Cultist survivors may lose this perk along with 40 points of happiness if you have no/lose all churches in your fort.)'' |- | '''Devout''' | Extra happiness from churches, none from bars. ''(Note: Devout survivors will eventually lose this perk along with 40 points of happiness if you have no/lose all churches in your area. They may also gain/regain it by spending time with other Devout survivors, whether on missions, in training, or just taking time off. It's possible the perk may also be gained from having an active Leader survivor preaching in a church.) (Note: while this perk doesn't seem all that powerful, it's actually a good idea to put preachers and grant your survivors this perk. Preaching adds happiness and when you talk to a survivor, "devout" option(and the skeptic option) will not appear and give space for the OP perks to appear.)'' |- | '''Eccentric''' | Makes both friends and enemies easily. |- | '''Intense Focus''' | -1 to all skills, but learns faster in missions. ''(Note: This perk is only useful before a survivor reaches max level, after that it's purely negative.)'' |- | '''Light Sleeper''' | +0.5 to all building defense, but happiness increases at half the normal rate. |- | '''Pacifist''' | Factions like you more, but no bonus from weapons. (Note: The "no bonus" effect in question applies only to bonuses to the Defence skill; weapons such as sledgehammers, boomerangs, and so forth will still give their secondary skill bonuses, i.e. Building, Scavenging, etc. This perk also has no effect on items, e.g. crowbars, flare guns, etc.) (As for the Factions part, it seems to gain you passive respect will all factions over time<ref name=":0"><syntaxhighlight lang="actionscript3"> private static function updateRespect(param1:Faction) : void { var _loc3_:int = ColinManager.numColinsWithPerk(PerkType.getPerkForFaction(param1.type)); var _loc5_:int = 25 + 10 * _loc3_; if(param1.respect >= _loc5_) { return; } var _loc2_:int = ColinManager.numColinsWithPerk(PerkType.PACIFIST); var _loc4_:Number = 1 + 0.5 * _loc2_ + 1 * _loc3_; param1.addRespect(_loc4_,null); } </syntaxhighlight></ref>.) |- | '''Skeptic''' | +1 engineering, immune to religion. (Will not be a devout or a cultist. Won't gain happiness from preachers. Devouts and cultists will not gain this perk) |- | '''Stinky''' | +1 defense, but more likely to make enemies. |- | '''Tough''' | Less likely to die, but hard to make friends. (It is unknown if this makes it less likely for the survivor to begin friendships, or if friendships simply build slower.) |}
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