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Rebuild: Gangs of Deadsville is now in beta! To get access, you can either grab the game on Steam Early Access or from the official Rebuild website at rebuildgame.com.

Below is a list of the game updates since the initial beta version (v0.614).

Bugfix build (beta v0.62) - May 20th, 2014[edit | edit source]

  • Survivors can now hunt/fish at Parks/Fields that have been reclaimed.
  • Bugfixes
    • Fixed edge scrolling while dragging survivors on large monitors.
    • Fixed opening building menu or radial menu on large monitors.
    • Fixed missing Build Farm icon.
    • Fixed outcome of Gustav gambling event.
    • Fixed arrow key scrolling with radial job menu open.

Build (beta v0.63 and v0.631) - June 10th, 2014[edit | edit source]

  • new attack system for zombie and faction attacks
  • new zombie type: zombie mob, they march at the fort and hit big when they arrive
  • made it less likely for survivors to die during the first month
  • now survivors can be injured from starvation as well as die
  • changed how zombies spawn: now even on all buildings and more beside the fort
  • crafting in workshop can now be done as a permanent post
  • can now craft raw medicine in workshops for free once Medkits are researched
  • show speech bubbles when survivors want to talk
  • show two walls where two factions touch
  • zombies can no longer spawn in buildings surrounded by fort or water
  • reclaiming costs more: 2,3 or 4 materials depending on building size
  • buildings must have zero zombies and be scouted before you can reclaim them
  • decreased defense value of survivors by 1/3
  • perks now awarded at level 3, 6 and 10
  • made realtime timing more deterministic so zombies spawn exactly once per day etc
    • fixed equipment counts on info menu (still temp art)
    • fixed zombies and factions appearing on buildings you just cleared out (...again)
    • fixed tooltips disappearing right away on bigger monitors
    • fixed menu items displaying off the bottom of the screen in oldschool mission menu
    • Fixed survivors eating way too much and factions running around like they own the place in realtime mode.
    • Also took a significant stab at fixing memory leaks that cause the black screen / siren bug after you've been playing awhile.